![]() ![]() GS: Add new code generator for easy native-isa codegen GS: Replace 6 SetupPrim code generators with one merged one GS: Replace 6 DrawScanline code generators with one merged one GS: Remove old DrawScanline code generators GS: Remove virtual destructor from GSAlignedClass No point, and made it not a standard layout type GHActions:Linux: Remove unneccessary packages use AppImageKit-checkrt - copy build system stdc++ and gcc_s Gcc compatibility for older distros Add compatibility layer for using newer gcc on older distros. This is a temporary measure while we run some hardware tests, the previous change broke Burnout 3's engine sounds. GameDB: Add and fix SingStar Entries I noticed we had a ton of missing SingStar serial + minor other fixes.ĬI:Add build date to program log of nightly builds USB: Make save state non-required Fixes save state loading for systems using a null USB plugin (macOS, BSD) ![]() ![]() Use correct clock for GS fps calculations on unixĬommon: Fix Darwin thread times Percentages will now actually be percentages instead of permille (units of 1/1000) Was caused by trying to match Windows's returns of 100ns units, but then reporting 1µs units from `GetThreadTicksPerSecond()`ĬMake: Increase deployment target to 10.13 Allows use of throwing `optional` and `variant` methods ![]()
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